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Everyone who has fiddled with the SSVM VSO objects for a second has found out how annoying it is to apply the modifiers to them, having to break the object, stick it in the pill machine thing, and then stick the pill in it there, eugh, so many steps, and I bet many people just never understood how it worked in the first place

good news, I had already made a new system for the VSO spawner objects over a week ago, I just never posted about it because the system was still mostly unfinished, but now, that dumb pill machine is a thing of the past, now the modifier items are going to be a type of augment, meaning, they can be applied to a VSO in your inventory! they can also be fed to a VSO placed in the world by holding it in your hand and interacting

another change is the spawner objects are now separate from the VSO they spawn, the VSO will come as an augment to it as well, and can be placed inside the spawner in the same way,  this allows you for example, to place a Vappy into an invisible spawner if you don't like its bed, or you wanted Charem to lay in the bed, modifiers can be placed onto a vso regardless of if its in a spawner or not

Another thing is predators can now have nested prey, eg, a vaporeon eats someone and shrinks to the smol state, another predator can eat them now, however this still obeys the maximum vehicle seats of 8, so you can't have infinite nesting

keep in mind, none of these changes to objects will affect existing SSVM content, it will only apply to my content unless people port vsos over to use my system after the update releases when its fully tested and stable

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