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As you can see, we now have a shiny vappy there! I still haven't felt like spriting, so work on the avian hasn't progressed as much, but features it will need have been worked on codewise.

Also, cool thing to note at this time, there is no SSVM code being used at all! its entirely replaced, the mod will be renamed soon, as it won't be an addon to SSVM anymore, it will be its own standalone mod, we only need to get a few more things such as sound effects, but it shouldn't be too hard.

But yeah, thats where the main amount of effort has gone, removing SSVM code and replacing it with our own, which has also removed much of SSVM's inherent flaws leading to a much better system

-Players transformed into vsos can use items, such as the matter manipulator, placable objects, and more
-players can now interact with anything without issue, they couldn't interact with NPCs before
-eating monsters is no longer jank, as they can be forced into a seat now
-we can detect hand items, which we can then use to detect if shift is held, as well as choose what the click action does, meaning attacking and eating are now separate
-we did not want weapons being used while in vsos so we had to add something to lock those items while driving, and to lock tool and most item use as well when prey
-movement behaves more like how players do, holding or tapping jump adjusts height
-actions such as eating can now be performed while moving, no more locking in place
-a setting for if prey can escape from a player controlled vsos has been added
-vsos can now have alternate color palettes
-vsos can have special actions in their settings menu to be used on a single prey if selected, or all of them if none are selected

of those special actions, I've implemented two, transform will be used by vappy, the avian, and  xero. Pictured up above is vappy using a transform action on an NPC, thats what the blue progress bar is, this will not be possible in the final version, as while an NPC can be transformed, when released they will not know how to drive the vehicle, and just stand there, so this is only enabled for players until pathfinding for the non player versions are made

the Avian which had won CV for one of its actions on the poll, will be able to use a transform action on any prey within its dick or balls to turn them into a "white blob" ...you know what I mean

for Xero this will replace soft digest turning people into golden eggs

while I don't have any VSO that uses it yet I have implemented a "turbo digest" button, that will make the digest damage rate speed up really fast until the prey hits 1 HP on soft digest, or you know, dies with normal digest

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