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Alright, I think this version feels a bit better to me overall. Again, this is still not the 'final' version. That will be based on adjustments and votes as we go through the year. This feels good enough that I'll go ahead and post it to DA and Pixiv.

I was debating reducing French Maid to 5 or 4 issues, and depending on how people feel I could still do that based on votes mid-year depending on the level of excitement for the new titles. But I think six issues feels good to me overall, as I have the scenarios for those issues fairly clear in my head, whereas the 7th issue was actually raising some tricky questions to me and moving that to next year sounds fine overall. 

I think the vote earlier today was good. I think planning for two two-week sections of textless sequences is 'enough' for the plan for the year without muddling up the whole schedule. Mostly tweaking April because I just think that will have to be a 1-issue month, based on how rough last November was. (Although November was also hard because the model I was using for Homecoming was just a huge pain in the ass in the end).


French Maid: 6 Issues

Mermaid: 3 Issues

E-Girl: 3 issues

Secretary to CEO: 2 Issues

Bunny Girl: 2 Issues

LARP: 2 Issues

Super Shifter: 1 Issue

Elle the Fairy: 1 Issue (Standalone title)

Cursed Dungeon: 1 two-week stretch (we'll see how that goes)


There's still a few things I'm looking at--having the second issue of Secretary to CEO in August means it might be 5 months before issue 3 in Jan 2025, which doesn't feel super great to me. But I feel like adjusting things to get a third issue in the rotation earlier will be a course-correction that will be way easier to make mid-way through the year than over-thinking it now.


I'd really love to hear comments--and to be clear I don't see the vote from earlier today as 'final' and will keep thinking about the spread there. This is mostly adjusting some things because as soon as I looked at that schedule and was like 'only one issue of LARP?' I was like, nah even for a roadmap I plan to tweak as we go that's not enough. 

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