Dev-Log 28th Nov - Planning & Status V1.20 EA (Patreon)
Content
Hi,
I have collected the remaining minor changes to V1.20 from The Early Access Phase One and fixed them. I will integrate them into EA 2 (V.1.20.10) test it and package it for Upper Tier Release on 1st Dec (maybe one day earlier).
As to Development Planning, I have reviewed the current state. Here are some thoughts.
- Originally, SJX was planned to conclude in 12.2023, with slightly more content than Princess
- I feel the project has grown in scope since its inception and there are many opportunities not discovered yet imho.
- Storywise could wrap it up with one or two more episodes as the way home is about to be discovered...
- Considering the positive feedback and many incoming new ideas, I feel a more proper conclusion would be to give it another 6 releases at least and address some of the main suggestions and ideas not yet implemented
- The code base is around 30.000 lines of code (roughly 60% of that code, 40% dialogue) now and integration slowly has crept up timewise, eating into NSFW and art and reaching personal overload territory...
- To not sacrifice NSFW content, I think that a more balanced release cycle for the final phase and bigger code base is roughly six weeks compared to the 4 weeks now, allowing me to put in at least 50% more NSFW per release than up to now and still maintain integration quality.
Still need to think about it after reviewing the lined up issues (working on the Pony game concept as the last big minigame/ mechanics element currently...).
Thanks to everyone for the great support so far (600 active patrons surpassed!) and I hope there is continued interest in developing the story of this game in 2024!
Your feedback on this plan is more than welcome.
y.v.