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Hi,

while waiting for the feedback to Early Access Release V0.6, I am working on a revised quest system for V0.7+.

The old quest system was imho my biggest design flaw in this game. It caused almost all the logic/quest progression bugs you may have seen and was responsible for a lot of help requests.

I rewrote it as a state based quest system with automatic housekeeping (pending, in progress, completed, done, ...) from scratch and applied it to the new quests (Act III) for a starter. (I will eventually backport all quests)

The benefits (see screenshots)

  • Immediate onscreen feedback windows on received quests 
  • "Active Quests" screen kept always consistent automatically
  • Detailed hints for each step of the quest

This feature will be released in V0.7 and I am looking forward to design better quests with it.

y.v. 

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