Release V0.6 (Patreon)
Content
Hi,
here are the Release Notes and the Download for the V0.6b Official Patreon Release!
Regarding game mechanics and contents, this is by far the most expansive update yet, as I wanted to get the game ready for the endgame in V0.7.
Enjoy!
y.v.
Main New Features
- Story Development: A New Masterplan (Endgame Lead-In)
- Board Game: Queen A.I. Attack Starts
- New character (Gwynn)
- New Research Tree (Outfits, Items, Game play, ...)
- Dress-Up Screens for Nyx and Gwynn (new outfits & accessories)
- New Mini game Boss Level
- Cut scenes: Interaction with Irith (Belt) - Continued
- Cut scenes: Training of Nyx - Continued
- Cut scenes: Training of Gwynn - Phase I
- Balancing and QoL changes
- Jump Start "Act III"
- Expanded gallery
Known Issues V0.6
- None currently
Walkthrough
GDRIVE: Link
Downloads (V0.6b)
GDRIVE PC: Link
GDRIVE Mac: Link
On Discord there is a Bug-Report Channel and a new Game Questions & Help Channel
The release has been extensively tested (thanks to Ryuke and Biblioimmortal).
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* * * NOT SAVE GAME COMPATIBLE TO V0.5x * * *
For new story content only, restart with Option "Act III"
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Change Log & Fixes V0.6b vs., V0.6a
- CR-0278 / Bug / “Sample size” crash when high-level Nyx returns from exploring (easy mode)
- CR-0283 / Bug / Freeze in Portal Game if top row is reached (recursion deadlock)
- CR-0284 / Game play / Reduce requirement for spectral bomb (lvl 5 -> x)
- and various dialogue edits
Change Log V0.6a vs. V0.6
- CR-0253 / GUI / Waiting bar elimination while researching books
- CR-0249 / Mini-game / Cut off fields now cannot be reinforced (Queen and self)
Bug-fixes V0.6a vs. V0.6
- CR-0248 / Bug / Improve strategic weighting of board fields for AI (more focus on portals & base)
- CR-0250 / Bug / Error when using finish option with Nyx prior to action
- CR-0251 / Bug / Night visits correctly check for 300 fp but do not subtract if executed
- CR-0254 / Bug / MC can go to sleep, when Nyx is in the brothel, next morning inconsistent game state
- CR-0255 / Bug / Irritating ascent/descent triggered when MC dead-moves while on a trapdoor/ladder
- CR-0256 / Bug / Wrong positioning when Gwynn is wearing enticing/arousing outfits (sprite offset)
- CR-0273 / Bug / When 100k is exceed by gifting, irith quest does not switch / trigger
Change Log V0.6 vs. V0.5.1
- V0.6 / CR-0177 / Gameplay / Portal game tactical options: Bonus if you attack a flanked/surrounded field (gradation)
- V0.6 / CR-0229 / Gameplay / Eliminate “waiting…” bar in conversions and chest opening if playtest results positive
- V0.6 / CR-0240 / Gameplay / No random transmutations in chest, (added secret barrel in hallway for random drops in cellar)
- V0.6 / CR-0247 / Gameplay / Balancing of Portal game, Nyx Finds (Up), …
- V0.6 / CR-0069 / GUI / More animated character sprites (Nyx movement)
- V0.6 / CR-0079 / GUI / Dynamic side image animations Irith (daywear, nude)
- V0.6 / CR-0204 / GUI / Exploration equipment for Nyx (buffs) w/ equipment screen, replaces CR-0159
- V0.6 / CR-0222 / GUI / Gallery page 2 extension
- V0.6 / CR-0223 / GUI / Gwynn research screen feature (crystals, belt, accessories)
- V0.6 / CR-0226 / GUI / Initialize gallery items appropriately if “Jump To” is selected at Game start
- V0.6 / CR-0234 / GUI / Redo glitter fragrance icons to be better visible discernible
- V0.6 / CR-0236 / GUI / Minor updates (Conversion rate at board game displayed, chest sort [subkind differentiation], …)
- V0.6 / CR-0239 / GUI / Loot report screen simplified
- V0.6 / CR-0241 / GUI / Second achivement for Nyx (explorer)
- V0.6 / CR-0242 / GUI / Act III quick Start (Gwynn arrival)
- V0.6 / CR-0244 / GUI / Redo Gwynn side images & expression variations
- V0.6 / CR-0245 / GUI / Mini animation for Gwynn sprite in portal room
- V0.6 / CR-0246 / GUI / Batch conversions with out notify spam
- V0.6 / CR-0206 / Immersion / Improvement and extension of dialogues
- V0.6 / CR-0207 / Immersion / New gifting item interaction for Irith, Gwynn, …
- V0.6 / CR-0198 / Minigame / Assault by enemy troops starts on portal field (AI attacks at start of each day’s round)
- V0.6 / CR-0199 / Story / Training of Gwynn Part I (to SLU 2)
- V0.6 / CR-0203 / Story / Irith belt combination III (Sex?)
- V0.6 / CR-0205 / Story / The New Plan: Exposition Council of MC, Nyx, Gwynn, Irith
- V0.6 / CR-0208 / Story / Nyx courtesan training Part I
- V0.6 / CR-0209 / Story / Cutscene Queen (Exposition: Assault preparation)
- V0.6 / CR-0214 / Story / The New Plan: “Conduit Crystal” for Keep infiltration, ingredients quest
- V0.6 / CR-0218 / Story / The New Plan: Queen angle (crystal, dialogue…)
- V0.6 / CR-0243 / Story / Nyx SUB training (to 4)
- V0.6 / CR-0197 / SW Design / Reorganize code base ( cutscenes, interactions, break up by by character )
- V0.6 / CR-0211 / SW Design / Reorganize cutscene and animation modules (break up by character)
- V0.6 / CR-0217 / SW Design / Overhaul file structure
- V0.6 / CR-0225 / SW Design / Introduce attribute requirements for items (SLU, SUB), integrate into responses & reactions
Bug-fixes V0.6
- V0.6 / CR-0220 / Bug / Act II Quickstart does not include completion of Irith SUB/cage scene
- V0.6 / CR-0221 / Bug / Conflict SUB training (day dialogue) if Nyx does bath quest (unresolved bath quest queue?)
- V0.6 / CR-0224 / Bug / Window/spank scene should only be accessible with SUB 10+
- V0.6 / CR-0227 / Bug / Dancing girl outfit does not appear in shopkeeper inventory
- V0.6 / CR-0230 / Bug / Prevent drops of “Scroll of Rapture” in archives
- V0.6 / CR-0232 / Bug / Eliminate portal charge needs once portal field / game is opened
- V0.6 / CR-0233 / Bug / Morning routine by Nyx if failed & bath scene are incongruous / check gameplay
- V0.6 / CR-0237 / Bug / Night visit button in act ii doesn’t trigger visit
- V0.6 / CR-0238 / Bug / Continuity issue with bath quest and razor poses