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Quick update since next release is a mere 10 days away (may 3rd)

Almost done with Ver. 0.4

I ended up getting sick so I thought I was going to have to delay some planned content but I nearly caught up already. I don't think I'll have to cut anything. I am falling a bit behind on art though, so there might not be too much art in this update but we'll see how much I can get in the time remaining until May 3rd. Additionally, I will be mostly unavailable from May 1st to May 7th due to stuff related to my wife's pregnancy. I will have my laptop nearby so I can fix any major bugs that happen after release, but I may be a bit slower at addressing them.

This was actually a HUGE update, but sadly a lot of the work was behind the scenes and players won't be able to see how big it was.

I have done what I think is a final rebalance for random battles and play tested it and I feel pretty satisfied with where it's at now. Battles will be less of a slog and much faster. Also planned is to leave exp rewards as they are, but increase rewards for money / etc.

Lastly, I'm experimenting with something a bit different for the next area. I'd love feedback on it and if it's well-received I'll probably remove the maps from the forest area's (and eventually the city too, but this is kind of a huge process) and replace them with something similar, thus making navigation less of a pain.

If I finish everything I had hoped to in time, I'm also going to go back and fix some of the girl start passages to fix some consistency issues with the writing. Tons of errors occur when I change bits of the story as I have been along the way. :)

Lastly, Patrons have access to "Pat" who is a non-canon character that enables cheating and adds a couple scenes.
I've been considering adding some more content specific to patrons. Would love some ideas on that front if you guys have anything you've been hoping to see.

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