MP Development Update #23 (Patreon)
Content
Hey everyone
As you know I'm working on the 0.9 release and something went wrong! As most of you know, I'm using Daz Studio. Well, they did a new update, which is a stable release, so I updated a couple weeks ago. Everything was fine - or so I thought.
Turns out this new update breaks some animation keyframes upon saving and loading. Meaning, among other things, Connor's cock is stiff as stick! And not in the good sense... I did the animations and saved them to be rendered at a later time, and that's when I noticed that basically I have to redo most of the stuff. So I spent the whole weekend trying to fix this. I have a workaround, but it's not ideal... Well, I'll just animate the lost keyframes again, and don't save it, just render it right away, then when it's finished, animate the next, render, repeat. Far from ideal but that's the best I could come up with.
The developers already know about the issue so I hope they'll fix it in the next couple of weeks.
Rolling back to a previous version is not possible either, because they don't allow to roll back. Also, I couldn't find a trustworthy source for a previous beta release either (it's against the license agreement to share it) :/
It made me really frustrated obviously, having to mess around with fixing this instead of doing actual progress. But anyways, this will probably cause a 1-3 day delay. I'll make sure the Elite version gets released this month for sure. Just wanted to give a heads up.
Now that I know about the issue, it won't affect any future releases, but we have 13 animations so far in this release (I wanted to do 2 more, I can probably squeeze them in) so that's actually more troublesome to fix than the previous update's 8 animations.
Other than that, not much to say. I'll keep working as fast I can to roll out the 0.9 update ASAP.
And as always, thank you for your generous support!
-Dr Sin