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This one's going to be a halfway between the "learning exercise" animations I've been posting recently and a finished piece. I wanted to see how much atmosphere I could get out of Blender's light support. The answer is, there are cool things about how 3d lights interplay with 2D art but I probably need a shading layer too.

In my imagination this accounts for the first third, which for its faults came together a lot quicker than the previous animations I've made. Hopefully the rest goes quickly as well.

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