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Hail Barbarians.

Here is a new version, which makes version 0.2.1 much more stable and clean.

https://www.dropbox.com/s/gaxevk0pq9evve0/RotB_v021b.zip?dl=0

Below is the full list of changes:

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v0.2.1b

Fix:

- In the catacombs, a character who controlled Xodan could not interact with the chest.

- If Xodan was hit he would generate torches.

- When Xodan picks up the torch the animation freezes for a moment.

- When Xodan has the torch, his weapon conpenetrated with the clothing.

- On some levels the quick inventory appeared off-center.

- In some levels the "hand indicator" of the quick menu became unusable.

- The campfire background was missing.

- A cave passage wasn't working properly.

- The multiplayer is restored, however, some functionalities need to be fixed.

- Rebalanced the difficulty level.


New contents & Update:

- Increased Torches illumination's range.

- Improved visibility within some environments.

- We have improved the zoom system (Is much lighter now).

- Torches' flame improved.


v0.2.1

Fix:

- Gur coins reset after the prison area. Fixed.

- Yanah's camp: There was a glitch in Yanah's armor.

- In the Catacombs the character could get stuck in the walls. Fixed.

- Yanah was no longer able to parry with her shield. Fixed.


New contents & Update:

- New version of Xodan realized.

- Xodan: new sword added.

- Xodan: new helmet added.

- Xodan: new loincloth added.

- Xodan: nude versione added.

- New enemies added: Rogak (The templates are imported from AoB, they will be edited later).

- World Map: New "Cavern" markers added.

- Caverns: We have added the first modular dungeon (Still needs to be expanded).

- Added caves of various types. Caverns are divided into entrances, rooms (large and small), corridors and various passages.

- Enemy position randomized. 

- Randomization of lighting points ( torches).

- The chest can now hold weapons and armor for Xodan.

- Low mist: We've developed a New fog system.

- Lighting system performance improved.

- The illumination range of the torch has been increased.

- We've started to improve the game's performance.


Files

Comments

Oscar Lo

are the other locations ready and how we move in on the map?

Crian Soft

You can visit the Xull's cave, south of the catacombs exit. To move around, use the same controls with which you move the character in the game. Other locations will be realized very soon.

Dylan Hackett

Whenever there’s a new Chronicles build it feels like Christmas morning. I’m so excited for this and future installments of the series.

Crian Soft

Thank you! Just this Friday, we'll release a new update, which will introduce many fixes, new mechanics, and contents.