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It's been a little while since we've posted, so it seemed about time to catch up on the work that's been going on with TeknoParrot.

We will move toward more frequent posts detailing updates that have been released and what kinds of things the team is working on for future releases.

We don't have any major new supported games to report for now, but there's a lot of exciting work going on!

For now, here are the significant updates that have been made since the last post.

Released:

  • Mouse aiming has been fixed for all gun games! This means that now the mouse cursor and the in-game cursor should now always be aligned. - Harm
  • Star Trek Voyager crash fixes. - Harm
  • OpenSndVoyager and OpenSndGaelco now auto update. - Harm
  • Support added for BlazBlue Central Fiction 2.01 - Nezarn
  • Battle Gear 4 sound balance fix - derole1
  • Battle Gear 4 server (card saving and other cool features) - derole1
  • Improved window hooks so they aren't starting in bottom right of the screen anymore, but centered - Nezarn
  • Mario Kart Arcade GP DX compatibility page updated to display server emulator status - Harm
  • Mario Kart USA profile moved to devonly, as this dump is not public and some users would selecting by mistake - nibs
  • Rambo shader fixes released for AMD and Intel - Nezarn
  • OutRun 2 shader fix released for Intel - Nezarn
  • Sega Race TV shader fix released for Intel - Nezarn


Work in Progress:

  • MSYS work for better compatibility of Linux games / Necessary back end work - Team
  • Pixelbuffer work continues, this will help address issues with HOTD4 and potentially others - Team
  • Work continues on ES1 support, progress but lots of issues to resolve - Team
  • More cool stuff that we're not yet ready to share!


That's all for now, but remember, we hope to post much more frequently about what's going on.

Until next time!

Comments

Anonymous

great job

Anonymous

💪💪💪