Home Artists Posts Import Register

Content

This is the piledriver animation in front of the mirror I made a while ago before changing it to a Pharah animation and adding shadows. Sadly the SFM engine doesn't support high resolution reflections, that makes this mirror effect not so useful for close-ups. Therefore I'll use the double model method like in the Bioshock animation to get the effect of a sharp and clear reflection for future animations. 5 seconds runtime with sound.

3200x1600 

Files

Comments

No comments found for this post.