Index Card Dungeon – Dungeons 1 (Patreon)
Content
The first section of the dungeons under the old keep are in exceptionally bad shape with multiple collapses and cave-ins where the upper structures have failed over the years. This section is dominated by three points of interest – a large hall with a raised centre with five massive pillars reaching from floor to ceiling; a cavern that was here before that the builders decided to keep but smoothed out a “bridge” across the rough floor; and a high-ceilinged side room dominated by a 17 foot bronze-plated but almost perfectly smooth monolith.
This map connects to the entrances 1 map to the top, to the tunnels 1 and caves 1 maps below and to the right, and to the dungeons 2 map below on the left.
This is the fourth of ten index card-sized dungeon maps that all connect together. Each is designed to fit on a traditional 3 x 5 index card (at six squares per inch), and you can write up any notes about the level on the reverse of the card. The first half of the set is being posted this month and the second half next month. (And unlike the Dungeon23 project, all ten maps of this set have been drawn, so we’ll get the whole set by the end of next month).
The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 9,000 pixels (30 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for the recommended 10′ squares) – so resizing it to either 2,100 pixels wide or 4,200 pixels wide, respectively.
https://dysonlogos.blog/2023/09/27/index-card-dungeon-dungeons-1/