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Here we are (once again) finishing off the month with a map of the series creating a massive undercity. The goal is to produce a large set of maps that interconnect to produce something akin to, but very much different in style from, the original Jakallan Underworld map that M.A.R. Barker used in his Empire of the Petal Throne games.

This is the sixth map in the set, heading to the blog you can get full list of maps in the set.

As this section of the undercity links into the sewer-heavy section to the west of it, it also contains a number of sewer tunnels. However, it also contains a number of older substructures that sit under the sewers, collecting muck and moisture from leaks in the levels above. Most of these lower level areas have slime on the walls, drips from the ceiling, and a number of areas even have pools of collected effluvia and runoff.

Points of interest include the six warehouse basements on the lower right, the classic “appears in every fantasy video game with sewers” circular chamber in the sewers on the upper right, and the old sanctum decorated with pillars carved in the visages of demons of all the major deities of change on the lower left (along with a secret observation chamber that looks in on said sanctum).

This map connects to the 1D and 1E maps providing alternate means of linking the two together (since they are already linked). The main surface access to this map is via a basement stairwell in the north centre of the map that links to the sewers and has secure access to the passages that lead to the crypts to the north in map 1D. Alternately, the six warehouse basements on the lower right each lead up to a full warehouse above them, but are only accessible through metal grates mounted over small drainage lines to keep the basements dry (great access point for wererat or druidic thieves).

This map was actually done as part of the Mapvember challenge. The theme that day was “Storage” and I started the map with the six warehouses in the lower right side and their connecting sewer linkages… and then went from there to the old temples, extended sewers, and so on, finally linking it all up to the other maps from the My Private Jakalla project.

You can download the 300dpi map as well as the overview map of the six current maps and how they connect from the blog post at http://wp.me/psUVp-2qO

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Comments

Alarian DarkWind

I was curious, do you plan to release a map with all the pieces put together in one large map? I have been having a hard time getting the maps to line up as the scale seems to be different on each map.

dysonlogos

I understand the annoyance... I ran out of the paper I was using for the first bunch, and the second set of paper is about 1% larger in grid size. And yes, I've been compiling a 150dpi version of the map with all the sections together - for now it's being released with the letter codes on it to show how the maps connect, but it'll be easy to remove those in a final version when it is done.