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This multi-level dungeon is hidden deep in the Count’s Woods, where only hunting parties looking for the mighty knife-boars travel. The local orcs occasionally catch and train knife-boars for some of the more frightening goblin boar-riders have their own tales about this place and the heavy solid copper skulls found within. The skulls are evidently cursed, and of the 15 originally found within the chambers, 14 have been returned. The fifteenth is believed lost in the lava flow that destroyed the army of Grokgoth Hammertooth when he carried the potent magical artifact into battle.

Each of the copper skulls has a unique magical power, but they all bring mortal curses down upon those who dare to wield them. Supposedly if one were to find the names of the demons that were trapped in each skull, one could wield that power with less risk to life and soul. Today there are still a half-dozen ancient orc warlords, shamans, and sorcerers who have been cursed with immortality serving and defending the skulls they had stolen who still “live” within the chambers, along with a few servants, servitors, and lesser orcs that do their bidding.

The 1200 dpi versions of the map were drawn at a scale of 300 pixels per square and are 13,200 pixels (44 squares) wide. To use this with a VTT you would need to resize the squares to either 70 pixels (for 5′ squares) or 140 pixels (for 10′ squares) – so resizing the image to either 3,080 pixels wide or 6,160 pixels wide, respectively.

https://dysonlogos.blog/2022/11/11/chambers-of-the-copper-skulls/

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Anonymous

This is going to be my next Tékumel dungeon.