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When using the random dungeon generator in the 1e DMG, I was always haunted by the statement that I should have the surface ruins already mapped - but the system didn't include a method of doing so and leaving it up to my imagination (at the time) just meant that the surface ruins consisted of a blank area with a set of stairs leading down into the unknown. But no longer! I drew up this map so I would have surface ruins to start a random dungeon from.

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[Tuesday Map] Ruins at Namurta's Halls

Whenever I pull out the random dungeon generator from the classic 1e DMG (which I used to do a lot as a teen and still do on occasion), I'm haunted by the indication that we should have fully mapped and detailed surface ruins prepared before going into the actual act of dungeon generation.

Comments

Anonymous

Outstanding! ...and I love the companion piece you just put up today.