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Overlooking the grand ballroom of the House of Keys is an upper level balcony,a hint that perhaps one of the sets of stairs in the building actually leads upstairs instead of into a blank wall.

The upstairs is, of course, a confusing maze of tight corridors and small rooms, and of course contains a number of rooms that are no longer accessible – including a small complex of rooms and a space full of dusty life-sized statues. One of the garden light shafts pierces up through the second floor, and is then bisected by a small hallway on the third floor.

This is the second map of the Winchester Mystery House-inspired map created for jim pinto's House of Keys RPG, the first of several in the Iron Medusa setting - a lawless RPG setting inspired by Slavic folklore.

It was drawn with Sharpie markers and black gel pens.

https://dysonlogos.blog/2018/12/20/house-of-keys-upstairs/

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