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Another break from the Mega Delve? How can this be?! Sometimes the need to draw a specific map rears its head and I have no choice but to allow the pen to draw what needs to be drawn, regardless of how it fits to my plans. I received four pads of isometric graph paper from my girlfriend for Christmas (three letter-sized and one ledger – which is too big for my scanner). These pads keep shouting at me from my stack of mapping paper that they need to be drawn on. Over the next few months I’ll be posting some of my various trials with the paper in question. One important trick I’ve learned though is to avoid “overlap” between the areas on the map, which generally means making sure that stuff on the upper left is at higher or equal elevations to areas on the lower right. Also, adding a grid is not as simple as with my regular maps. In the end I had to take the original map, draw the grid directly onto the temple floors, and then rescan it to get the version with the grid that's here. On the blog post you can see both versions - the first scan without the grid lines, and the second scan with the grid lines added.

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[Tuesday Map] The Temple of Greed

Today we are taking a quick break from the MegaDelve to post up my most recent isomorphic dungeon map. I received four pads of isometric graph paper from my girlfriend for Christmas (three letter-sized and one ledger - which is too big for my scanner). Over the next few months I'll be posting some of...

Comments

Anonymous

The isometric work is outstanding. How hard would it be to do cross-under/over tunnels?

dysonlogos

It depends on the piece. It's not too hard to draw, but it is often difficult to interpret from the drawings if things cross over too often or in positions and directions that become confusing based on the angle of the drawing forced by the paper. I have a few more isometric pieces going up next month where I will also discuss the pros and cons of isometric mapping.