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Hey all,

As I'm working on the latest madhouse of a dungeon, I got to wondering—should the trap-heavy dungeons be their own series a la Dungeons & Lairs, or should we just work them into the D/L series?

Are they different enough that they can stand on their own? Or should they just be part of the D/L theme?

Now, if I make it a new series, I don't know that I can guarantee weekly releases with it unless it was in a higher-rated tier (possibly something for our dear friends at Silver+), especially if we're going to do FoundryVTT packs for 'em.

One other idea I have is to bring back the ol' Dungeon of the Week series where all the dungeons are part of one massive megadungeon. I'd probably start anew since I'm no longer using (or allowed to use, really) Forgotten Adventures' assets.

Let me know what you think in the poll below.

Comments

Anonymous

We can pair the DotW style with the cards!!!!

David Geary

It's just my play style-I don't run a lot of "It's a trap!" Dungeons.