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Assassin School is a Fifth Edition plug-in adventure for four characters with an average party level (APL) of 3, 5, 8, or 11. This document offers a general guideline on scaling the adventure for each level. The characters must infiltrate a school to recover a lost artifact. Little do they know that the school is a cover for a deadly assassin's guild

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Choose one or more of the following options.

Just the PDFs. Get just the full-color PDF or black-and-white print-friendly versions:

  • Download the files at the end of the post

Digital Asset Pack. Get all the PDFs plus the FoundryVTT module and digital asset pack (includes all tokens, maps, and other digital items for online play).

Roll20 Add-On. Get the Roll20 VTT-ready version of this module.

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The PDFs include DM-ready copies of the maps. Plus, Silver+ patrons get access to the map pack.

  • Download the maps at the end of this post.

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You can play this adventure as a stand-alone dungeon or as part of the upcoming Seekers of Yil Megamodule. The other entries are listed below.

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This module was brought to you by the following creators.

  • Adventure design by DMDave and Laura Jordan
  • Writing by DMDave
  • Cartography by DMDave using Forgotten Adventures' assets
  • Art by Forrest Imel and Matias Lazaro

Files

Comments

Ben Corbett

This is cool...Are you guys going to do the Foundry module for the dungeon of the week 3 and 4?

dmdave

Yes. We just brought someone on to do extra Foundry stuff, so they're getting caught up/onboarding. Shouldn't be too long!