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Duergar at the Snowed Inn is a Fifth Edition adventure for four to five characters of 1st to 3rd level, and is optimized for a party of four characters with an average party level (APL) of 2. This adventure takes place in a small arctic hamlet beset by polar nights, where the sun shines for only four hours each day—and even then, it casts only dim light before setting below the mountains. Its formal location is left intentionally blank so you can easily insert it into any campaign of your choice.

Background

Volqer, a grumpy duergar if there ever was one, and his squad of Ironheads were sent to the small hamlet of Borgstrand by their supreme commander. Their mission? Lay low and wait for the “event.” Of course, the supreme commander was purposely vague about what this “event” is and when it might actually happen.

At first, Volqer and the Ironheads were glad to take the assignment. The six rushed to Borgstrand, became squatters at an abandoned inn, and made the best of it. But as the cold months dragged on, Volqer and the rest grew tired and anxious. Recently, two of Volqer’s soldiers decided to go on a “walkabout.” The pair broke into a tavern, stole the owner’s supply of clam chowder and wheat mash liquor, and huffed it back to their hideout.

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Comments

Anonymous

I See What You Did there ;) Excited to Add this To my Icewind dale Campaign

dmdave

Yeah, there's a lot of "theater of the mind" adventures in IWD that I felt like making. Candlekeep has it even worse haha