Secrets of Quabus | New 4th-Level Adventure for Fifth Edition (Patreon)
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Secrets of Quabus is a Fifth Edition adventure designed for three to six 4th to 4th-level characters, and it is optimized for a party of five characters with an average party level (APL) of 4. By the adventure’s conclusion, the characters should easily achieve the 5th level (if not 6th). The adventure takes place in the campaign world of Omeria in The Summer Land, but can easily be placed into any setting where an old manor with a large, underground location would fit in without too much adjustment.
This adventure is the continuation of Danger at Blire Manor and Prisoners of Quabus. However, it can be played as a one-shot adventure or as part of the greater series, Into Quabus.
Background
Thirty years ago, a dangerous drakeblood priest named Skuvan the Firesoul discovered the ruins of his great grandfather Defroksanz’s dungeon Quabus. Skuvan believed that Quabus was his birthright. With the help of allies throughout The Summer Land and Northern Omeria, he would revive the dragon dungeon and use it as a base of operations. From there, Skuvan and his armies would rise up and seek revenge for those who cast out his ancestors, the Great Chromatics.
First, he employed Greatwell’s Black Rose Clan to hide the entrance to the dungeon. By extorting a local Tomydon Prince, one of his lieutenants, a hag named Vera Frogwort, had a manor built over the entrance to the dungeon.
Next, Skuvan needed workers. He purchased the efforts of evil demihumans and other foul creatures in the area to work in the dungeon.
Skuvan is ready to carry out his final plan: the rebirth of his great grandfather Defroksanz, a young red dragon. Having recovered all of Defroksanz’s bones from the Pressonian History Museum in Greatwell, Skuvan hopes to use a black necromantic ritual to return the red dragon to life. Of course, the unnatural return of a red dragon could mean certain doom for The Summer Land and its people. In fact, Skuvan is counting on it.
Unfortunately for Skuvan and his wicked plans, the Pressonian Knights in the region have discovered the old dragon dungeon. Will Skuvan bring his grandfather back to life before a band of heroes discovers the secrets of the dungeon Quabus? Or will the Pressonians rid their countryside of dragons once and for all?
Note: Added the map pack! I tried resizing it so it works with VTTs. It's [38 x 49] or 2660 x 3430