[Patreon Exclusive] Dump Stat Traps Part 3 - Underwater Maze (Constitution) (Patreon)
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Looking for ways to trip up those pesky, over-powered characters that are stomping through your campaign? The traps detailed in this series focus on effects that require specific saving throws and ability checks.
This is the third article and we're up to Constitution. The trap for Constitution is pretty simple, and plays not so much on Constitution saving throws or checks, but instead the rules for a character holding its breath. In Fifth Edition, a character can hold its breath for a number of minutes equal to its Constitution modifier (minimum of 30 seconds). At early levels, there aren't a lot of natural traits, spells, or magic items that assist in breathing underwater. Therefore, characters must rely solely on their natural breath-holding abilities. Hence, this beast.
I've included both the PDF and the art file.