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I've decided to toss in an additional stretch goal: TRAPS! Judging by the survey I gave earlier today, it seems like everyone really liked the trap I put out earlier this week. So I'd like to do a little more of that.

Also, I'm considering a micro-pivot towards more content that's usable immediately versus something that's "cool" like a subclass or campaign setting but has no real utility.

Expect a poll about that later.

In the meantime, invite your friends in. We get to 305 patrons, I'll cook up a whole slew of traps for everyone.

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