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Content

  • Only user presets are supported, delete and remove as desired.
  • Preset directory is now local to the game (./Radiant/CharacterPresets).
  • Save directory now local to the game (./Radiant/SaveGames).
  • Breeding tags can now be set in creator (allows user presets to be bred).
  • Copy and paste implemented for presets, works across variants.
  • Fixed preset file collisions for exotic females.
  • Hotfix: Missing sex select button
  • Hotfix: Double preset list for females with exotic variant.
  • Hotfix: Breeding always results in default scheme.
  • Hotfix: Copy crash, now only works on materials.

Old presets can be moved to the new folder, and they should work. For 0.712, I will begin accepting presets again, but my standards have drastically increased. Before I cared mostly about quantity, but now it's quality.

Please do not let this discourage you from submitting presets.

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Comments

roftar

What does Save directory now local to the game (./Radiant/SaveGames). do?

roftar

Thx, and just to be sure, the save are still not transferable from 1 patch to the other?

Anonymous

Still waiting to see a titan bang a harpy...

Anonymous

then we can delete the AppData folder?

Anonymous

Wasn't that better in AppData folder? Now, each build will have to copy and paste files manually.

Anonymous

... provided that those versions are even compatible. On the other hand, now we have a "portable version" :)

Anonymous

Just curious if you have any plans to add male genital physics and and a flaccid state to the male/futa breeders?

BreedersOfTheNephelym

It used to be that way, but the engine's physics system could not handle the game's dynamic characters. Fortunately, they are working on a new physics engine that should be ready later this year.

Anonymous

(Edit: fixed now!) I'm trying to move extra presets (the ones no longer in 0.7112A) from the AppData folder to the new local one and I still can't get EXOTIC presets to load in Creator 0.7112A. I read that was fixed for this version. What I've been doing is as follows: 1. Going through the presets to find the ones missing from Creator 0.7112A. 2. Using Creator 0.708A to view the missing presets, and save them into the AppData folder. 3. Copying the missing presets from the AppData folder to the new local folder. (Please tell me if there's a better way or if it just hates me!) I see the exotics' names show up in the drop-down list but I can't view them and they also aren't in proper alphabetical order. Moving everything else seems fine so far, including presets I've made (I got as far as Bovaur, Demons and Dragons) - but I won't bother with them or the main game until I can fix this (suffice to say I like exotics).

BreedersOfTheNephelym

Right, make sure to update their filenames: CP_Dragon_Wyvern_Female_DracoTeal becomes: CP_Dragon_Wyvern_Female_Ex_DracoTeal

Anonymous

Sounds great, looking forward to it. Would there also be any plans in the future to add animations of nephylem forcibly taking clothes off of the breeders before "surprise sex" occurs? or a grapple animation of sorts?

Anonymous

I could have sworn I did that but I'll try it again and ... ... Seems to do the trick, awesome. Gotta save them normally from 0.708 then add the _Ex manually afterwards, I think. While I'm here, any chance we could get cheats to unlock all the buildings and nephelym tiers and so on? (On top of the money cheat of course.) Save time on each forced reset. Added bonus would be a cheat for player level since we end up restarting with minuscule lust capacity. And: while you're juggling new nephelym and areas, I'd love to have the Virgin Breaks' Dragons and Bats not clash anymore - keep having one or two (or zero) Dragons walking around while the Bats are having a party down below.

Jackson500

can you add aquatic race creatures in the upcoming release?

Anonymous

how can i download this game