Future Plans 0.668 and 0.7 (Patreon)
Content
With the first phase of the roaming system in place, it's time to shift development into the 0.7 series. After this next public build, which I estimate will be build 0.668, it will be the end of 0.6 as it has gone on long enough (since July 2016).
What will Change in 0.7 Development
Rather than focusing on new systems, all existing systems will be developed to a minimum of phase 2. Additionally, the focus will be on adding new content within those systems. I figure, the game has reached a point where there are more than enough systems at phase 1 and adding more at this stage would be messy.
This is not to say there will never be another new system, but not until around 0.8. There are not many completely new systems left to write, the vast majority of the remaining work is content and refinement.
Here is a rough plan for what I want to do with 0.7 and the end of 0.6. Understand, this is subject to change and will extend into 2020.
0.667 and 0.668
- Roaming system fixes/QOL
- Button as alternative for spacebar during surprise sex
- Camera fixes/QOL, especially longstanding slow camera
- Succubus design tweaks, more detail
- Update character dialogue to reflect roaming system
- General game stability
- Upgrade engine versions (apparently some performance increase)
- Update Creator Build
0.7 Series Long Term
Breeding System
- Inheritance (traits, colors, body shape) (IMPLEMENTED 0.700)
- More traits, some with visible change (IMPLEMENTED 0.700)
- Hybrids
- More size pairs
- Stats affect breeding (IMPLEMENTED 0.700)
- New sex positions earned through gameplay
- Breeding tasks/quests for NPCs
- Better fluid effects
Character System
- Hair overhaul, better looking with more styles
- More decor, eye shapes, marks, etc
- Better idle and motion animations
- Equipable dicks
- Obtainable clothing
- More refined body randomization algorithm
- Optional cum inflation fetish
Harvest System
- Alternative harvest methods/scenes
- Better fluid effects
- Storage capacity upgrades
Ranch System
- Fern growth/storyline
- Barns for new races
- Breeder house overhaul
- Barn capacity upgrades
- Adjust body composition by feeding items
Roaming System
- Better AI
- Roamers surprise sex each other
- Climax resistance tied to willpower stat
- Seduction animations
- F/F surprise sex
- Better fluid effects
Blessed Nephelym
- Many more from different races to serve as NPCs
- Additional scenes
- More dialogue
- Surprise sex for blessed ones
New Wild Nephelym Races and Variants
- Thriae (insects)
- Neko (cats) (IMPLEMENTED 0.700)
- Sylvan (elves, orcs, fairies, goblins)
- Slime
- Risu (rodents)
- Starfallen (aliens)
- Formurian (sea creatures)
- Alraune (plant and fungal creatures)
- Undead (ghosts)
World and Adventure System
- More detail and design, especially in sparse areas like Esoteric Glade
- More sprawling Hedon Township
- Water effects, swimming, splashing
- Fall damage, environment damage (lava)
- New area for Seraphim and other heavenly variants
- New area under the ocean
- Simple Quests
- Day cycle
UI
- Better usability
- Cleaner layout