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Update #1: A small patch (1.3.0a) was uploaded on 2022-06-13 with included instructions on how to apply the new Widescreen Patch by @gamemasterplc to Twilight Princess on GameCube, which adds close to native support for widescreen to the game without any of the issues caused by the previous widescreen cheat code 4.0. It is highly recommended that you apply this patch to your game rom if you play the gamecube version of Twilight Princess, to get the best experience possible! An issue with "FIFO Shutting Down While Active" in the Post-Processing Edition has also been resolved.


Good morning! 🐎

I'm happy to present the next major update to the Zelda: Twilight Princess 4K texture pack, 1.3.0! It includes 300+ brand new textures and is, in fact, the largest update ever made to the texture pack! Changes include new environment textures for many areas in the game, new UI textures, new font textures, improved stability and lots of bug fixes (including a fix for the stuttering which was present in the post-processing edition on 1.2). Also, the installation process has been streamlined and the instructions have been improved as well. And many, many more miscellaneous changes. Here's the detailed changelog!

Overhauled environment textures!

The environment textures have been overhauled in many areas of the game. They have all been completely remade in 4K resolution, and this time particular effort has been put towards making the textures seamlessly blend in with the remaining textures, as well as staying faithful to the original art style of the game. Areas where the environments have been upgraded include (but are not limited to):

  • All of Ordona (including Ordon Ranch and Ordon Spring)
  • Kakariko Village
  • Death Mountain
  • South Hyrule Field
  • Eldin Field
  • Lanayru Field
  • Hyrule Castle Town
  • Gerudo Desert
  • City in the Sky
  • Hyrule Castle Sewers
  • Faron Woods

New Link Textures!

New textures for both Link and Wolf Link in higher resolutions, including the shields and swords, which are now more faithful to the original art style and color palette as well!

New item icons!

There are several new icons for items as well, and some which have been generously contributed by @MelonSpeedruns. Thanks! The bug where some items would not display HD icons (such as the slingshot and ball & chain) has also been fixed (most likely, it's a deceivingly complex bug to fix!)

New title screen logo!

The title screen logo has been remade in 3D and rendered in crispy 4K resolution!

New UI textures & remade font texture!

New UI textures include both the on-screen UI as well as the various menus and icons present all over the game, such as the rupee icon (which is also a custom 3D render). This also includes text boxes and improved font (with correct kerning this time!)

Numerous new miscellaneous textures!

This includes things like leaves of deku babas, pumpkins in Ordon Village, the fish icons in the fishing pond and much more!

Simpler version selection and improved instructions!

Starting from this version onward, the post-processing edition and standard editions have been partially merged. Both versions now share the same folder and Dolphin settings will transfer between them, and they both load textures from the same location. This means the file size of the texture pack has been halved as a result (since duplicate textures are no longer included) and it should also make it possible to switch between the versions as you please, provided you're saving the game normally using in-game saving and not save states (save states are not compatible between versions).

What are the differences between the "Post-Processing Edition" and the "Standard Edition"?

There are two versions of the texture pack you get to select once you've downloaded it. One is the "Post Processing Edition", which includes all the post processing effects showcased in the trailer like ambient occlusion, tone mapping, bloom and more. The other version is the "Standard Edition" which doesn't include these features but has some other benefits instead.

The Post Processing Edition utilizes Ishiiruka Dolphin to achieve these features, and has some graphical features implemented not available in regular Dolphin at all. It also requires Windows 7 or higher (not compatible with MacOS or Linux) and a dedicated graphics card. Both editions include a controller preset for common gamepads like Xbox One, PS4/PS5, GameCube etc. The standard edition version alleviates some bugs present in Ishiiruka Dolphin (increased stability, for example) and supports MacOS & Linux, too! But does not support any of the additional graphical features listed above, like material maps, custom tone mapping, HD bloom, depth of field or ambient occlusion. Both versions look stunning so if you're uncertain I recommend you play the standard version- or try out both and see which one you prefer! The screenshots above have been taken using the post-processing edition.

Enjoy!

Check out the (quite old at this point) 1.1.0 trailer as well if you haven't already!

This update is available to all you Patrons here, with a public release in two weeks from when this post was published!

There is also a 4K version available, if your computer can handle it! Please feel free to try it out!

Note: The 4K version will always look better than the 1080p version, even if you don't have a 4K display. This is because the textures are physically larger and contain more detail in the 4K version!

(Only available for the Dolphin Emulator on PCs or mobile (Android/iOS), the texture pack does not work on real Gamecube/Wii/Wii U consoles).

Read more information about the texture pack on my website!

Updating from an older version is super simple:

Just copy & paste the "GC" and "Wii" folders inside the "User" folder in the texture pack directory over to the new version's User folder and it should work straight away!

This is an old and unsupported version! Please get the latest version instead, which you can find in a post higher up!

I am only able to make things like this thanks to your support, so from the bottom of my heart, thank you for helping me do what I love!

❤️

Files

Comments

Anonymous

I wish I could get this download to work... Can you give us another link?

Anonymous

No download

Anonymous

Hello Henriko, I just tried the texture pack, and the stuttering of the textures continues as they don't fit well, especially on the floor and trees, also in link's eyes, I don't know if it's a dolphin configuration problem official that I use or of the textures, but the curious thing is that this does not happen in the texture pack of zelda Skyward Sword. Greetings.

Anonymous

Hello sir! Ty for this update, specially for this Android/iOS release since I have no computer and my SD 8 gen 1 powered device is the only powerhouse I own. In regard to previous builds, OoT 3D textures look pretty much amazing even at 1080p resolution, 4x resolution, Hardware shader off (on last release of Citra MMJR), etc. Can't seem to find any bugs or whatsoever. But Majora's Mask and A Link Between Worlds presents some such as the moon in all days, or cut wood in albw. Would you like some screenshots of the issues found? In any case, thank you again for your awesome work. It's simply outstanding.

Anapan

Those screen shots are so beautiful. I just got my new computer and screen working together a couple of days ago and look forward to finally installing the emulator and playing through your mod.

Anonymous

Hello Henriko, I am a big fan. I just tried updating from the old version but my save states do not work on the newer version of dolphin, and I cant seem to get my old save data pull up in game.

TheBruce

in the post he said he updated ishiiruka dolphin and that old save states arent compatible

henrikomagnifico

Hi Michael! In the 1.3 version of the texture pack, the save format was changed from "Memory Card" to "GCI", which means old save data that has been moved over to the new version will not load directly. To make old save data load on the new version, the save format must be changed in the Dolphin Config settings > "GameCube" tab from "GCI" back to "Memory Card". That should be it! Let me know if this works for you.

Anonymous

Is there a new Playstation button prompt patch for this version? Or do the ones from 1.2 work?

Anonymous

Hey, friend, amazing work, which version do you recommend to use it on, Wii or Gamecube? I have my Wii motes, but I would prefer to play it on my PS5 Controller.(mainly because of space problems.)

henrikomagnifico

Like Ryan says, both versions have their own benefits and it depends on what you prefer! The GameCube version works great with a regular controller, such as the PS5 Dualsense, as it was designed with regular controls in mind. Whereas the Wii version works better using a real Wiiremote & Nunchuck (however it can still be played with a regular controller, it's note quite as smooth and there are some drawbacks like more difficult aiming). The Wii version also has native support for widescreen without the need for a widescreen cheat code, which could also be considered superior. In your case I would suggest you try the GameCube version first, though! :)

henrikomagnifico

Hi Fernando! I believe we have already sorted this issue out, but if not please get in contact with me in a DM and I will help you the best I can!

henrikomagnifico

Hi Nicolàs! I'm sorry to hear you're experiencing issues with any of my texture packs, yes I would gladly like to see examples of the issues you're describing! Feel free to send me a DM and I'll help you to the best of my ability!

Anonymous

Wasnt able to download due to it being over the quota however i did subscribe to the patreon?

henrikomagnifico

Google sometimes does that when too many are downloading at the same time, try one of the mirror links instead!

Anonymous

IT finally worked your the best definitely earned my continued sub for responding too most wouldnt even respond in a case like this thanks for the awesome work!

Anonymous

Hello, i noticed that some item icons are still not fixed. What can i do?

henrikomagnifico

Hi Sebastian! Sadly this is the result of a bug in Dolphin where some item textures in the item wheel change their texture IDs on the fly seemingly at random, making it nearly impossible to re-texture them since the game won't recognize them with different IDs. I hope to find a solution to this problem in the future, but at the moment there is not much that can be done. Sorry!

Andy

is there a guide on installation?

henrikomagnifico

Hi! Unfortunately there is no video guide for installation instructions yet, however the process is very simple. On Windows, just download the texture pack, extract it to somewhere, open up the included version of the Dolphin Emulator and load your game rom of Twilight Princess, the rest should work straight away!

Anonymous

Game crashes as soon as i leave the starting area with this error IntCPU Unknown instruction 0000000000 at PC=80536b54 last_PC = 8132ffc8 LR = 80536b50 Ignore or Continue.... continue doesnt work game crashes... what can i do?

Anonymous

its a wbfs iso file, if i start it with the regular dolphin it works. i dunno whats wrong

henrikomagnifico

That might be it, then! Ishiiruka Dolphin is known to have issue with WBFS and NKIT.ISO files, so you could try a regular .ISO file instead and see if that fixes it!

Anonymous

Hi i try to use the Ishiiruka version and it start fine but at soon i put the name of link and epona the screen stay black and the game dont start

Anonymous

Hey! Really want to play this, but everytime I try to download it, both in regular and mirror versions, itll get like 95% done and then give an error like "Forbidden"

henrikomagnifico

Hi Thomas! I'm sorry to hear you're experiencing issues with the download. Have you tried downloading with a different browser?