April 19th Weekly Update (Patreon)
Content
This week I wanted to hit on a few things, but the big thing I started with was trying to give the enemies some more variety between them. To do so I want to give them more individualized attacks, and I started with the bird goblin dude. This ended up taking me a little more time then I had wanted.
The bird goblin guy will now be more of a ranged attacker, who uses crossbows to try to kill you.
In the video he fires the shots off pretty quickly, but I've slowed it down since. He has to take time to reload the crossbow, and then aim for a moment, so that slows down his rate of fire. He doesn't track very well, so as long as you keep moving, he'll have a hard time hitting you.
If you get to close, I PLAN on having him take a wack at you with the butt of the crossbow. This will take a little more time to implement based on how I originally built the attack system.
Getting everything implemented, especially getting his aim right took me more time then I planned, and I fell short of time to work on a few other things. I did manage to make a few final adjustments to the dudes rig, and I'll see if I can throw together another animation with him.
I also spent some time watching some learning resources on how to best shatter the frozen enemies. I don't want to completely implement that until its right!
Hope everyone is staying safe and sane, and Have a wonderful week, or at least as best a week as you can!