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Last month, I hit my 3000k goal, and then promptly dropped back below.  This month, I've hit it and stayed there!  

I want to say thank you so much for the support I've gotten!  The community has been overwhelmingly positive, and I am constantly surprised by your patience and excitement.


Now I've originally set up a lot of my goals around supporting the community and answering questions regarding Unreal, Zbrush, and the other software I use.  This doesn't seem to be to useful to most of you.  


I'd like to hear if you have any suggestions as to what you WOULD like to see.  While some things may not be possible, I want to try to do something more to say thank you!

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Comments

Anonymous

I'm recently new but I'm definitely going to continue to support due to how good this game is so far and would love to see more as it goes on! As for a suggestion maybe have jizz appear on her body depending on what act was performed getting her more "dirty"

Anonymous

I would like to see an example of the first alpha with all simple mechanics in blueprints, in order to learn! also I have doubts with paired animations, with that you make me happy :D

FUEGOAHEGAO

Maybe a gallery mode in game, where you could see each animation with the various beastys. Or more feasible, a packet summarizing the lore behind the game.

Anonymous

I'd like to see a tier that gets me a copy of the completed game. Some of us don't have a lot of money to throw around, which is why I pledge so little. If one of the tiers would get me a copy of the completed game, I'd pledge it for a month (if it wasn't too expensive) and then drop back down, because I can barely afford to support anyone, but I really want to support your game. Redamz did this for his Monster Girl Island game. He told me that anyone who pledges $10 at least one month gets the full game on release. So, I did just that. He got $10, plus $1 for each month that I continue to pledge. I can afford a few bucks every month. In the end, he'll get a good price for his game from me. It's a win win situation.

Anonymous

I would love to see Meridiana in pantyhose.

Voodoo Monkey

Sweet! You deserve it for the work and progress you constantly make.

Netharius

More nekkid, more jizz plz lol

Anonymous

Well I for one am interested to know what softwares you used other than Unreal. I honestly thought that was the only software you used to make the game. So so far what software have you used and which one did you stick witht the most and what do you recommend to other creators. And where did you learn to use the softwares, paid courses, Youtube Tutorials, or College?

Mithos56

I mostly use Zbrush, and Maya. I use 3dcoat and substance painter to finish the maps on objects and characters, but my modeling and animation work is all done in Zbrush and Maya. I can only recommend the software I use, cause Its what I have experience with. I hear good things about blender, and I've seen better work then mine come out of it, but I've never used it myself. While I learned a little in college, most of it is from books, and youtube. I'm weary about paid courses,and don't have a lot of experience with them.

Mithos56 (edited)

Comment edits

2024-01-26 22:28:18 thanx!
2017-08-09 02:55:17 okay, can do

okay, can do

Mr.Dude666

The progress is good till now, was better with updated builds before, would like to see that more often, you did a good job with this game, i always liked how skyrim has a creation kit and modding support, you think we could have somthing like that?

CCman

Congratulations for reaching that landmark! look forward to further development of the game, is full of nifty concepts.

VaSh

The screenshots are nice, but I'd like to see more gifs. They make each update feel more substantial. maybe because I spend more time looking at them instead of just skipping over to the text.

Anonymous

I love your work man, you can do so much thing in this universe I don't think there is a limited amount of content. You are on a way without restriction

TheDirtyMonkey

oh wow nice who's the artist who did this one??