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Mr. Icarus started streaming Hedon yesterday, make sure to drop him a follow on Twitch - https://www.twitch.tv/mr_icarus

Once he finished the full run, I'll probably already update the builds to 1.0.1 with the feedback and modifications I'll do.

I had the chance to see first hand some of the visibility issues Hedon's had. Not sure why it took me so long but I realised the sprite for the readable scrolls was rather detail-less and while technically correct, not very easy to discern and be perceived as interactive.

Here you can see the new scroll sprite, it's a lot more fluffy and imposing. I've also changed the I.D. Fist banners marking the exit doors of the levels to have an orange glow and look more like something "out of the picture" and become a better landmark for level ending.

Another detail you may see is on the tiny arrows below the selected inventory item. I've added a glowy orange dot to make them more visible and give a subliminal impulse to the player to scroll through their items.

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