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Been putting some nice 12 hour a day workloads into this so far, so progress goes well. I went overboard with my ambitions from this particular map, but I'll make use of the spare time I have to push the limit. It's roughly half done, and I am hoping to finish it in two weeks from now (including testing and balancing and all that stuff). Hang in there~

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Anonymous

Looks like that thing that which you do that pose with while doing the stuff with the doohickey of the doodad... Ugh... forgot the name... *googles it* Oh yeah... a map editor...

MONSTER GANG

I wish this had come to my mind sooner, but it just dawned on me that a bunch of the previous levels culminate in big fights in flat, open arenas with little or no cover. Probably the last thing you want to have highlighted in the end stages of work on a map centered around large outdoor areas, but, uh, better late than never, right?