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Another thing I've been keeping myself busy with the last week was finishing all the inventory/usable items. As you can see, it's quite a bunch of stuff to use, and you'll be able to pick them all in the starting test hub of the new demo release.


I am waiting for feedback and testing them myself to get a better balance and good feel off them. I think the biggest challenge is getting the player to actually use them instead of stashing a heap in their inventory and never check them out.

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