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Another vid of me modelling and texturing a character for Haggard, featuring Semet, the Treasurer. As I have mentioned in the previous post, I've released a few more sneak peeks at the main cast characters on Discord, so make sure to check the Haggard Dev Updates channel!

Files

Making Semet (Modeling + Texturing)

The entire process of making a 3D character in Haggard: 1) Modeling special features;; 2) Setting up the texture UV; 3) Sketching the texture by drawing guidelines directly over the model; 4) Painting the 2D texture in Photoshop; 5) Fixing the 2D texture seams and seam-sensitive details by painting over the model again.

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