Home Artists Posts Import Register

Content

Hi everyone!

I'm on the final spurt for this year. I still have one week left before I'm on vacation and I give my best to have as much as possible done before SPU work starts as first task next year.

But let's look back at the previous week:

As annnounced in the last post I went for savestate support. The feature is now available. It's not working in all cases yet but most savestates should be loadable. It's good enough for debugging and the remaining issues can be fixed later.

Thanks to the savestates, I was able to fix a total of 18 different bugs, allowing many more games to run now. This bug fixing phase will continue over the next week.


Because of this rapid progress, I will no longer provide binaries here in the patreon. Instead, Jose a.k.a. theypsilon has set up a automatic build process for the core.

You can always find the builds here, shortly after a commit has been made:

https://github.com/MiSTer-unstable-nightlies/PlayStation_MiSTer/releases/

Please support his work if you like it. He has a Patreon page as well:

https://www.patreon.com/theypsilon


Have fun!

Comments

Mr. Pippet

Thank you for the great work! I am trying to understand what the difference is in how the unstable builds are named. The latest is named "PSX_unstable" with the all the previous ones named "Playstation_unstable". Can someone please educate me? Thank you!

FPGAzumSpass

The name to be changed(trademark). So the core will from now on be called PSX and all folders also need to be named like that.

Mr. Pippet

Thank you!