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Hi guys,

I'm keeping up the pace with the update, but I'm kind of starting to doubt the Sunday deadline for dev release. So far I've finished all new dialogs, changed and added new Vault with some of the characters, added all planned scenes and reworks (including early Lana & Jack assets), and a lot of other stuff I can't come up with right away. 

The wip video for Vault is attached below.

Right now I'm doing the integration part & bugs testing - and that's kind of a very unpredictable part as it might either take just 2 planned days or overwhelm me with bugs :D
But we'll see, I still want to stick to the Sunday deadline for the dev update.

About the new Vault - after some considerations, I decided to add only basic amount of characters right away (basically Arnie, Toby, Dough, Piggie on the back, no-name bull guy and, a wanker) - this is the list of Vault patrons at Vault popularity 30+. The rest of them will need more sophisticated implementation and I will be adding them with further story updates later on during the development (the plan is to fill the gaps with patrons before and after the Vault Promo event available in v4). In addition, Ruby / Red girl animations are supposed to be in rhythms of the 'Vault prosper' music track and my music guy did not deliver it in time, so in this update we will only have 'Vault decay' music track for Vault available.

So all in all things are going slow, but fine. I'll get back to work and love you everyone!
Thank you so much for supporting this game!

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Comments

WesTheWriter

Looking good mate! Hope you're feeling better

leave2gether

Thx, m8. I did not catch anything serious - just stayed home for one day last week and kept working as usual.

Puffin Vid

It's getting really good! The scene is coming to life, amazing! The guy jerking off on the couch is really funny LOL, will there be any girls to play with him in the future? hehe: p

Puffin Vid

Ohh *-* ,This is the game of the year! Hehe

c9luke

Will we be able to change Casey's clothes like in act1?

leave2gether

My initial reply was 'no' as we did not plan to make that (each outfit suppose to be tied to certain activities). But now I'm thinking that we can do some diversity for 'general' outfit. Need to think what it can be

IndieDev

Looks great, much more vibrant! Really cool to see the scenes more populated :)

Bottomstock

Looks great so far. Just do your best with the bugs. This is a beta after all, so I’m not too concerned about a bug here and there, I will report as needed. It’s not like you’re Bethesda games and the game has more bugs than an Atlantic City call girl. (It’s funnier if you live in the US, but you get my meaning).