Act2 WIP (video): scene maker, multiple languages (Patreon)
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Hi guys,
You haven't heard from me for a while for many reasons: one is seasonal art productivity drop in December (I have no clue why, but happens every year); another one is I was doing coding for act2, which is hard to share.
Hard to share, but at least I made this short video of what we did so far - this is a kind of scene maker for setting up / editing and setting translation of game dialogues.
This way it is easy and comfortable to set up dialogue scene view (right now for act1 I have to keep 3 windows open and set up all code and connections manually to make it work, then compile a game to find out few bugs -> edit -> compile -> ...). Also that should be easy for fan-translators to make translations into their languages.
We are making act2 with multi-language support from the start with English as default language (you can see this on the video, that when game doesn't find appropriate translation of the text it show English block of text instead)
P.S: Right now we have animation mostly finished and I'm working over game scene, the plan is to release it next week.
P.P.S.: Also I think the very first act2 patron show off will happen around next month. Not much will be to see there (a couple of dialogues, characters, etc), but at least you can get first impression and provide us available feedback