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/////HOTFIX #1
The song not loading issue should now be fixed, and with it the animation will now play in sync with Launch;
Sorry about it!
/////


Holy fuck! This one is amazing, and I'm super happy with the end result!
Delaying it to refine the riding animation paid off! I am really, really satisfied with the end result, and I hope you will be too!

Want to take it to the next level? This one has a full VaM Launch implementation! Yes, even the extended part!
For the uninitiated, with the Launch plugin you can link your favorite toy and synchronize it with her movements. Trust me, it's INTENSE.
This one has been tested with the TheHandy, but it should work with any toy.

/////FILES NEEDED:
Everything else is on the hub, so just run a scan for missing packages and you should be good!

/////OPTIONAL FILE:
VaM Launch Plugin
Plugins - VAMLaunch repack | Virt-A-Mate Hub (virtamate.com)

PS: for the pioneers that will try it with VAM Launch, please provide feedback! As it's a new thing for me and I really want to hear what you think about it!


Files

Comments

Anonymous

The song doesn't seem to be loading :|

creamypushy

Same (song not loading). VAM Launch keyframes feel out of sync with what's going on on screen. I've noticed this in other entertainment hubs where it seems an intern was hard away at mapping the whacko meter with their spacebar while mindlessly watching another porno. This obviously, you spent more time and care in it (the subtle movement of the skirt moment), but the out of sync nature pulls you out of the virtual reality of it - the spacial awareness and dynamic nature of it. Think it should be mapped to the hips, so that whatever the hips are doing, is what the Handy is doing. (Bought the Handy for this. I believe in you!).

Undarl

works well with the OSR 2 as well. The music also doesn't load for me either

Anonymous

No soundtrack either :(

LoneSpruce

No soundtrack either

AlpacaLaps

Hey Creamy! Due to the song not loading all animations were out of sync. All should be good now! :D

creamypushy

Very Good, much better. The manual keyframing I think would still improve this more. I've yet to experience something that was timed to have the toy in state A when junk is partially in, and state B when junk is as deep as it can go. Have a hunch that it would be the superior way to do this if there was an option to. Good work tho!

Senneks

That was amazing :) works like a charm. What a great improvement since last time. That leaned back riding pose is my absolute favorite in this one, so damn hot and also very nicely synced with the toy. Cheers.

Anonymous

Wow, that one was rather impressive! All of the movements were so refined and well done. Bravo! I like this new girl, but wouldn't mind seeing the OG return ;)

Anonymous

Can get it quite a bit more responsive and on time if you set Min and Max Adjust Time Thresholds lower to like 0.05 and 0.15 instead of the default 0.1 and 0.25 AnimationPattern as motion source can be a lot better, but then the cube animation would have to be VAM AnimationPattern and not timeline animation

AlpacaLaps

I'll check thanks for the tip! As for using animation pattern, I prefer scripting it manually using mocap to follow more her movements

Anonymous

Yea I get that, but using Zone as motion source is very unresponsive to sudden changes in speed. If it actually followed your cubes animation one to one it would be great. But often there is a lot of motion suddenly in the cube animation but no movement or very delayed movement of the toy. For some reason AnimationPattern as motion source works a lot better in terms of responsiveness and being in sync. Not sure if it would have been feasible for you to animate the Cube with AnimationPattern instead of Timeline

Fferrett

I can't wait until we see what you do with a Turkey.

Bugaga372

I’ve just joined and already binged through most of your content.. man you are doing god’s work:D If anyone tells you that Zuckerberg is the one who pushes forward VR technology, don’t believe them – it’s humble content creators like you that we should thank:D So much passion and creativity, please don’t stop doing what you do;)

Senneks

This. Vam keeps me into VR and AlpacaLaps keeps me into vam.