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Finally, my Nick Wilde 1.0 model is ready!


Optimized for Blender 3.x

Advanced rig created using Auto Rig Pro (https://blendermarket.com/products/auto-rig-pro)

 - Rig tools add-on needs to be installed for proper usage (in Patreon post)

Head bone contains option for revealing a simple penis rig (penis not included)

Pose assets for a few expressions; remember to also use the shape keys for these.

Eyes are baked from Cw Eye (https://blendermarket.com/products/cw-eye-a-procedural-eye-material)


Update log:

2022-11-01: Fix soft IK for right leg - Thanks to Chrno

2022-12-10: 

   1) Fix for one of his claws being half weighted to a different finger

   2) Updated his arms to use soft IK

   3) Updated Nick's body shader slightly

   4) Updated rig tools to 3.67.12

Files

Comments

Anonymous

Hi! How do I prevent rig mirroring when I move the different parts of it? If i move the left arm, the right one moves as well.

RubberAnimations

Hi. In the upper right corner there's a little symbol which looks like a butterfly. Next to it is an X. Click that and the mirroring will be disabled. This can also be achieved under the N-menu -> Tool -> Pose Options -> X-Axis MIrror.

Anonymous

Thanks a lot mate, I wouldn't have figured it out. Cheers!