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Hello all!

Today's post is the first in what is going to be a number of back-to-back releases over the next few days as a handful of projects reach completion here at the end of month following my break from mapmaking earlier in June. Today's post however brings us the Givmaru Trading Harbor, a riverside market square accessible by bridge, cart, cliffside stairs, or even boat! 

The trading harbor posed a really fun design challenge by incorporating so many different levels of elevation between the varying buildings, wooden platforms, and stairs. Whether chasing down a local pickpocket, taking their tavern brawl to the streets, or spying on a covert meetup at the market, your party will have any number of avenues to climb, maneuver, or drop in on the harbor. 

All of the fun visual details are lovingly accompanied by the musical talents of a new collaborator friend of mine, Ivan Duch. I've been lucky enough to get to listen to Ivan's entire library of music while drawing this month, including today's map! Ivan weaves together a really unique combination of music and ambient soundscapes to create a perfect backdrop to a table's session. Ivan was kind enough to create two tracks for the Givmaru Trading Harbor: one a more upbeat, ambient track to have in the background and the other to get rolling once combat's broken out. If you like what you hear you can start listening to a huge swath of his library for free on his website.

Today's map release delivers the standard version of the harbor as seen above alongside a nighttime variant and coming with versions without a grid as well as a whole subfolder of those same maps in VTT-appropriate compression (-85% file size). If you feel inspired by today's map and want to see more, visit our map archive and try using the 'filter by theme' option to sort by "Desert" or "Tropical" settings. Otherwise judging by last week's Public Asset Pack Theme Poll stay tuned for more desert-themed content in the near future!

Enjoy!

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2022-08-28 07:22:33 As someone running a fully desert-based campaign, y'all are a godsend. <3
2021-06-27 18:49:43 As someone running a fully desert-based campaign, y'all are a godsend. <3

As someone running a fully desert-based campaign, y'all are a godsend. <3