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Hey folks!

Nearly 3 years ago one of the first asset packs I released was Combat Assets Part One, a pack of 8 corpse tokens mixed in with a few combat effects that was largely well-received as a somewhat niche, but very useful set of pieces for crafting those mid or post-combat scenes. Fast forward to last month as I was sifting through the submissions for our Community Asset pack (coming out later this week) and noticed that I was receiving a lot of requests for skeletons and bodies. 

So, rather than have that pack be overly focused on that one theme, I decided to simply acknowledge a trend and took my plans for what would be a followup Combat Assets later this year and moved it up to... today

What's Included:

  • Adding an additional 25 corpses to the original 8 previously released
  • Each of these new corpses comes in two variants: recently deceased and skeletal
  • 20 blood splatters that can be dropped around, mixed and matched as needed
  • Versions of each corpses with or w/o shadow, and a set already saved with blood beneath them so they can be immediately dropped in at a moment's notice
  • An example map of a city gate under siege; destroyed walls, debris, littered corpses, that sort of thing (a direct variant of an example map from the City Walls pack)
  • The original Combat Assets part one pack is attached and re-released below since I am expanding on that original set; it includes new versions of those corpses with or w/o shadow as well as blood, just like part 2 (be gentle, I've improved a lot in 3 years).
For downloading purposes the Combat Assets 2 ZIP contains the example map within, but if you're not using assets and just want the map I've also uploaded it as its own zip folder. 

Files

Comments

Rachael

Thank you! I've been running a mystery-focused game and I'm just getting ready for my players to stumble into a scene of ominous carnage. It's so helpful to have some tokens to really sell the effect!