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woohoo

Yes, it is indeed another video. I'm making so many because I'm planning on taking some time off next month to experiment and do more stuff at home. So these will be posted in October.

I'll still be posting experiments and will probably stream though. Honestly, I'm hoping to work on Scribble Gen a lot more.

I hope you all like the video!

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Draw footprint tracks with curves! This method works well for flat surfaces, making it work on bumpy terrain is a little more complicated. To do that, you need to realize the instances and use the proximity node to make the footsteps shrink wrap to the surface. When you do this, the material will break, and you can fix that by getting the UV of the plane and sending it to the shader editor to use. It can be done, but it's more complex and In many situations footsteps like this would be on flate ground anyway. Footprint images: https://imgur.com/a/qJeUpVX Scribble Gen: https://joeycarlino.gumroad.com/l/scribblegen 00:00 - Images as planes 01:01 - Curve 01:34 - Instance on points 02:29 - Align rotation 03:17 - Separate geometry 04:21 - Step width 05:32 - Rotation 06:08 - Trimming steps 07:11 - Percent based trimming 08:21 - Keyframing 08:55 - Animate with nodes

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