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Mar 21
This has been released. Burning patrons can pick it up now here.
Embers can pick it up  next week.
Everyone else the week after.
Be sure to click the images above to preview the finished results!

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Old

Mar 20
This is going to take another day. I spent all day trying to work out some issues regarding the top.
Everything has been exported to unity and list files have been prepared. The only stretch left is texture work and color maps.

The thigh guards have been imported into the game for a test. As you can see in the attached images, the test didn't work out right, which resulted in incorrect colors, but that shouldn't be a huge issue.

Currenly, there will be:
4 clothing items.
- Top
- Shorts
- Gloves
- Boots

6 accessories
- Head protector.
- Kanzashi
- Armguard
- Thighguard
- A belt
- Choker with a bell

2 Studio Items
- Katana + Scabbard

Mar 19
Sorry this is taking so long, but I have the basic clothes skinned. I just to polish up the panties and breasts a bit, then rig the armor pieces before exporting to unity where I'll do the final touches. This should be done Friday night.

Mar 17
Bulk outfitting is done. I'll have to manually move some vertices around for the top to get the hanging bits closer to the breasts. The gloves needs some tweaking to fit the fingers, then some subdividing for deformations.

This might take a little bit longer.

Something horrible happened which caused me to almost throw a fit.

I somehow manage to corrupt my project file because I hit the restart button on my computer right after a save. I'm assuming the data didn't get fully written onto the disk, so a large portion of the document only returned NULL values. The only portion that could be recovered from that file was the top, which hasn't been worked on at all.

However,
With the the power of the program, Recuva, I was able to to salvage the temp file used by the program, and thus recover my project just moments before the corruption. So simply put, nothing lost.

What's done so far.
Panties done. Normally, I'd throw these out since they were basic and nothing worth noting, but this one had a vagina armor, so I kept it and reworked it.

Boots and gloves have been aligned. I just need to add more loops to the fingers of the gloves. Luckily, I manage to match the shape of the gloves to the hand in a workable state which means pushing and more polishing.

There's a sword and scabbard. Very basic, but very nice. These would be good studio items too.

The chest piece might be a bit tricky.

I might make the armor pieces dynamic.

Files

Comments

Anonymous

How does cloth transparency work? Is it possible to make all clothing mod has adjustable transparency (i.e. translucent)? Or is that dependent on certain setup? Im not a modder.

KoramaAnte

Transparency is too much of a hassle to deal with. Because of certain engine and shader limitations, it's hard to balance how the clothes render. They'll either always appear in-front of other transparent objects, or behind, will always blur with the background, and will never receive shadows.