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Wew, this one was loaded.

It was a relatively easy port, but just because it's easy doesn't mean it was tedious.

The original asset have underside meshes that were very close together, but the edges weren't touching, thus made gaps in between meshes when zoomed in, so I had to go in to iron some of those out.

There was also a bunch of minor accessories that I had to separate. If you're a Honeykatsu or RenderEditor wizard, this is for you.

This set includes.
Top
Bottom
Gloves
Socks
Shoes
Head ACC Hat
Back ACC Cape

The lower portion of the pants, placed in the socks category, wasn't really supposed to be separated, but I separated them anyways if you wanted to try and mix and match, but watch out for clipping.

The top and pants uses bones framework for extra dangly bits! Move them around with HSPE.

Coordinate is included with everything with color is set to black like in the preview pic.

Req:
MoreSlotID
SBX2.5
BonesFramework

Reccomended:
HSUS/HSPE/EXTSAVE


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