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It's finally done. Another hard conversion. The gloves in particular gave me quite a lot of trouble.

Also, I used a new skinning method for the dress. This makes it look really good when stretched out, but at the cost of the short version looking bad. This means you must use a bonemod otherwise you'll get jagged edges.

On the other hand, the dress is a separate piece altogether, so you can leave it off or use a different dress.

Not really colorable.

Coordinate is included.
A character card of default-chan wearing the armor with the bonemod set is also included.

Req:
MoreSlotID
HiR
SBX2.5
Bonemod (Either additional bone mod or adjustmod)

Recommended
HSUS
HSPE (You can flip the helmet up with blendshapes!)

The bonemod used is Additional Bone Modifier 
If you use adjust mod, the values can be seen in the included bonemod file.

Studio Items include
Lance: Found in weapons
Helm: Found in character accessories. Also available as a head accessory in the character maker.

[Download]
PW: dragoon

Ver. 1.01
Adjusted weight dynamics.

Ver. 1.02
Added faces to the underside of some meshes.

Files

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