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Managed to fix all of the build errors, but now the build itself has some missing textures that I need to fix (textures that are not initially part of the scene and are added at run-time are apparently NOT grabbed by the project builder). Getting closer to a test release for performance testing of the new NPCs, blood, and new ballistics system! It will be a rough one as there is still a LOT to do, but should be 'wicked neato.' 

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