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Just an update, Giants big patch today... 

Giants edited their fill types XML, SO ALL MAPS in the Land of mods need to fix their maps_fillTypes to match the new version the game is looking for.

I am gonna make a list of errors Ive fixed so they don't get reported again. But if you guys help me I can get a fixed version done today.

MODDERS: if you using the stock i3d and you made changed to the following object XML's and made a mod, its may be broke now.

TreeSapling Pallet
They completely redid the .i3d and changed all index paths which causes errors, this is fixed in map now.

fillablePallet,
They edited this .i3d as well and now XMl paths are different.



Tree shader error, Map errors
They changed filepath, this is fixed now

Big crane Textures,
This was my bad. ;)  Fixed, proper texture paths now. 

raptor300 - Vehicle error

Error: Index not found, Giants made edits to i3d that don't match my Saved version of the XML. Just gonna save new XML andd redo edits.

RoundBale_Icon MAP errors, all maps made before this update will have this error

Error: Can't load resource 'dataS/menu/hud/fillTypes/hud_fill_roundBale.png
They moved it, I found it. lol

They changed and Added Filltypes with most of the bale names .png, Almost all maps out right now will have this error, except mine

If you find Issues Please comment below, If you need links look down :)

Map Download Page          ==>  Battlegrounds FS22 

Required Mod Pack           ==> Coming Soon

View Tutorials & guides ==> Coming Soon

Version Update Notes    ==> Read Now