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Here's a look at what I've been working on for the past month.
You can view everything in the W.I.P Folder

Roadmap:

Here's a deeper look into what I have planned for Sacred Beasts and beyond.

Roadmap also will be used as a FAQ regarding some things also. I'm hoping to give you guys a clear view on what I've panned and I will be working on.
My life is kinda slow at the moment so I have the time to plan this far forward.

Lara Model Updates:

Added some Peach Fuzz, I spent a-while trying to make it look good, here is what I've come up with.

I was watching Resident Evil Apocolypse and noticed Jill has peach fuzz shining in the light so decided to add it.
It's not much but it's the details that make the difference so hopefully atleast 2 people will notice in the comments when Part 3 releases.

Muscles System:

Added muscles to Lara's model, it's dynamic so it's automaticlly applied.
It uses shapekeys so any improvements to it can be easily applied.

I'm working on adding muscles and tendons to most body parts like the inner thigh for example.
I probably should've used better lighting to show it off now that I look at it

Animated Previews:

Here's a playblast of the updated intro, I decided to make it slightly longer so that it flows better.

Part 3 Info:

I've begun concepting ideas for part 3. Based on feedback and suggestions and the script is coming together.

It will have Lara on the verge on finding the 3rd relic.
I want to improve my water effects so it will include interacting with a body of water.

The snakes try to smother Lara however the pheromones start to take effect causing them to go bezersk :)

The animation has Lara constantly struggling to break free.

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