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  • parasaur_raptor_sb_sound wip_so far_0000-4546.mp4
  • parasaur_raptor_sb_sound wip_under view_2439-2629.mp4

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Been making some progress on the sound, it's getting close! I brought in a lot of sounds from the solo version of the animation (which is where in some parts there's a lot of gaps in tiny teal bars [which are the sound clips in the blender VSE]), added in new sounds, recorded some new sounds (which was squishing a penetrable s*x toy in pancake batter, thought it'd make some useful sounds and it did)

I also made some screen effects for some parts, such as the underview:

I'm pretty happy this shot and how the specks of fluid/string of c*m lube incorporate into everything, looks pretty natural! I feel like you wouldn't know they were particles and a simple meshes animated to fall on a plane in front of a camera unless you knew.

I'm honestly surprised that a library of splats or ropes of fluid hitting the camera in the form of transparent png sequence doesn't exist. I've searched on multiple occasions and can't find anything like tiny drops hitting the camera as a result of an explosion of fluid or slime gunk sticking the camera from ropes of fluid hitting the camera. In either case my method works pretty well for what I need.

Anyway, not much else to say about this besides progress is being made. I attached the full thing so far with sound and just the under view if you'd like (I'm pretty happy with how that particular shot has come together, the sound and splats on camera really take it up a notch imo)

I'll be writing a post about some other interesting stuff in a bit! I've been working on the Deep Dish project (which when phrased that way sounds like some X-files FBI stuff) and that's been going pretty well I think.



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