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  • parasaur_dildo_solo_effects_landscape_0001-0605.mp4
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This has been rendering! I chose to render the land scape version first because I wanted to try experiment with getting stuff on the camera. Simulating fluids to hit a camera is a huge pain because the domain has to be much bigger and the resolution needs to be higher (otherwise the fluid might look blocky/chunky, I've done that before and it's just a hassle to get right...)

So, in this case, I figured I'd try out some similar stuff I did in the alien/bird WS animation. Use particles firing at an object in front of a camera to get a more "real camera" effect, the jankiness of it disguised by motion blur and depth of field. This time though, particles alone wasn't going to be good enough so I also modeled and rigged a simple sphere object and animated it the best I could to match the action.

Here's just some effects on their own- a particle explosion to add more "oomph" and a couple rope things. When they're rendered with the motion blur (which Eevee does super well and fast) then the effect looks 10x better.

And here's a side by side- I think it adds a lot more to it than I originally thought it would! There's just something about fluid hitting the camera that is hot to me.

I've attached what there is of the landscape version so far as well as a more detailed render preview of the portrait version (which by the way, STILL need to fix the eyes on him, they're just way too floaty in some parts but I can't do that while the animation is rendering, once the landscape version is done I'll fix the eyes and start rendering the portrait version)

Also I've started adding sound but it's not quite ready to show yet. I'm trying to figure out how the f*** machine should sound. I don't want it too loud and obnoxious and take away from the hole sounds but I also want it to sound adequately loud enough to where we can tell it's a motorized machine thing.


Also also, forgot to mention, the portrait version will have some splat effect stuff going on, it'll be different from the ones used on the landscape version though.

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Bigmood69

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