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  • koboldToppingPrev2_1_0000-2588.mp4

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Here's the current WIP version of the topping animation- obviously still WIP so there's rough spots (near the end is quite unpolished). There's a few places I'd really like to do some fluid simulation on, it should make more sense then.

As usual, I've used some constraint trickery to more effectively achieve the movements I want by moving 1 bone:


I'd like to either finish the animation part of the top animation or the egg animation this week. I really wanted to have one of these parts finished by now, but it looks more like that will be like... next week or the week after.

Also here's a little test of a stylized lava/rock material, just to take a little break from animation. I really just wanted to see if I could make it appear as though the lava and rock kind of more naturally blended together.

(the texture/blend depend the coordinates of an empty- as the empty moves up, so does the lave plane!)

Like I think it'd be cool if inside the dragon's cave, there was some lava, but I'm not too worried about how the dragon's cave will look right now since that's a bit farther down the line.

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Comments

RavenWorks

ohhhhh, my god. the lil guy's body language in response to two fingers. this is fucking exquisite........

Nekari V

I hope we get to see her finish with a big mess left inside. My mind would be blown if I saw that

Wdw Wdw

This is amazing as usual, you’re the best in the game ;)

Ormi

She's gonna make him her bitch. Damn I wish that was me xD

Anonymous

Don't need to rush through it, looks really amazing so far! 👍

velocirection

That's the plan! I'm a bit anxious about it, but I think that this is as good as an opportunity as any to attempt some fluid sim jizz.

velocirection

Thank you! I think I'm on track to have the character animation pretty much done, then move on to adding some soft bodies for that jigglin 8)